Cocoa, the development of Words, and other software projects (including those dang assessment tasks).
Cocoa gives an application several ways to exchange information with other applications:
Cocoa provides API and tool support for localizing the strings, images, sounds, and nib files that are part of an application. Localizing allows you to easily tailor your application to multiple languages without significant overhead.
With just a simple Interface Builder procedure, Cocoa automates simple printing of views that contain text or graphics. When a user clicks the control, an appropriate dialog helps to configure the print process. The output is WYSIWYG.
Several Application Kit classes give you greater control over the printing of documents and forms, including features such as pagination and page orientation.
You can very easily create context-sensitive help—knows as “tool tips”—for your application using the Info window in Interface Builder. After you’ve entered the tool tip text, the user can then hold the cursor over an object on the application’s interface and a small window will appear containing concise information on the object.
You can design your application so that users can incorporate new modules later on. For example, a drawing program could have a tools palette: pencil, brush, eraser, and so on. You could create a new tool and have users install it. When the application is next started, this tool appears in the palette.
-- from Developing Coca Objective-C Applications: A Tutorial - Developer Documentation 92002, 2003 Apple Computer, Inc)
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